Epidemic

Epidemic brings a variety of ailments to the server to balance gameplay, increase difficulty, and encourage more trade between towns for resources. Ailments can typically be cured with a craftable remedy, but it is possible for some to be uncureable. = The Elements = All the things that can have an affect on players and their health.

Thirst
Thirst is displayed as a blue bar in the chat of a player after using /thirst, and will slowly decrease overtime. It is important to drink water from water bottles, bowls, water sources, or cauldrons whenever possible to keep this bar full. Being too thirsty can cause ailments, but some issues can also arise from drinking contaminated water.

Jungles and swamps will have a higher risk of giving contaminated water, which can put the player at risk. All non-boiled water sources pose a risk for some kind of water poisoning though. To combat this, there are a few things that you can do. Either, build a cauldron directly over a campfire to boil your water and drink directly from it, or you can use an active remedy listed below to increase your hydration. (ex. Hydrous Elixir)

Temperature
Temperature will be displayed as a spectrum from cold to hot in your chat after using /temp or /temperature. Temperature is dependent on many variables including: biome, time of day, altitude, distance from frozen or heat generating blocks (ex. ice and campfires), armor being worn, etc.

Adjust these variables as much as possible to maintain a steady temperature. Exceeding the high or low limits of your temperature will result in taking damage and possibly freezing or over heating to death.

= Active Ailments =

Hogged Leg
Technical Name: Porcum Crusalgia Cause: Interaction with Hoglins, and breaking of bones, especially the leg. Symptoms: Slowness for 1 month.

Warped Cyst
Technical Name: Warped Cystosis Cause: Damage taken from Zombified Piglins, Striders, Strider Jockeys, and Zoglins. Symptoms: Sweating, Insomnia, Slowness for 3 weeks, Weakness for 2 weeks. Advanced Stages: Warped Sepsis. Planned Future Cause: Extended exposure to warped forest particulate.

Warped Sepsis
Technical Name: Caerulitis Cause: Warped Cystosis advancing into a sceptic and contagious stage. Symptoms: Fever, Vomiting, Sweating, Incoherent Speech, Slowness for roughly 26 days, Weakness for 2 weeks, Night Vision for 1 day Advanced Stages: Lapis Seep

Lapis Seep
Technical Name: Caerulrrhea Cause: Warped Sepsis advancing into a severe, highly contagious and fatal stage. Symptoms: Fever, Vomiting, Seeping/Bleeding of Head and Chest regions, Loss of Bowl Control, Sweating, Insomnia, Auditory Hallucinations, Incoherent Speech, Food Rot, XP Sapping, Clumsiness, Slowness for 26 days, Weakness for 2 weeks, Death Note: No known remedy for this illness is known to exist!

= Active Remedies =

Birch Beer
Cures: Warped Sepsis Weakness Side Effects: health +2, Hunger -5, Hydration -2, Nausea for 30 minutes, Strength for 1 hour. Crafting: Makes 1

Bone Brine
Cures: Hogged Leg slowness by 5 days. Side Effects: Thirst bar -30% Crafting: Makes 2

Cane
Relieves: Hogged Leg slowness for 5 days. Cures: Hogged Leg slowness by 1 day. Crafting: Makes 1

Hydrous Elixir
Cures: Nothing Prevents: Water Sickness Side Effects: Thirst bar +10% Crafting: Makes 1

Hydrous Distillate
Cures: Nothing Prevents: Water Sickness Side Effects: Thirst bar +30% Crafting: Makes 2

Hydrous Concentrate
Cures: Nothing Prevents: Water Sickness Side Effects: Thirst bar +90% Crafting: Makes 4

Twisted Siphon
Relieves: Warped Cyst slowness and weakness for 2 weeks. Cures: Warped Cyst slowness and weakness by 50%. Side Effects: -7 health, -1 hunger, -3 hydration. Crafting: Makes 1

= Planned Ailments = Please note that planned ailments and remedies may change drastically when officially implemented into the server simply as a result of plugin limitations.

Ashen Breath
Technical Name: Cinispnea Cause: Excessive breathing of smoke soot, or basalt delta particulates.

Athesneeze
Technical Name: BOVID-29 Cause: A branched outbreak of BOVID-18 occurring in costal birch tree regions. Not as contagious or deadly, just annoying.

Bone Chill
Technical Name: Osseoglaciemia Cause: The freezing of bones after attacks from undead glaciotypes including stray.

Crimson Callus
Technical Name: Dermalsclerosis Crimsonoma Cause: Extended exposure to crimson forest particulate on the skin.

Dry Lung
Technical Name: Hypohydropnea Cause: Lack of hydration in particularly dry regions.

End Blight
Technical Name: Finilepsic Episode Cause: Extended activity in the End, especially breathing in end dust particulates.

Endermites
Technical Name: Finipediculosis Cause: A parasitic infestation of endermites originating from end mobs.

Hoav Isles Plague
Technical Name: BOVID-18 Cause: Spread of cow viruses to humans, especially around temperate islands. Highly contagious, and extremely deadly

Nether Blight
Technical Name: Gehennaphobia Cause: Extended activity in the Nether, especially breathing in nether dust particulates.

Scurge
Technical Name: Neurostasis Inmortuiinteritus Cause: Bites from any and all zomboid beings including: zombies, zombified piglins, and zoglins.

Scurvy
Technical Name: Hypoascorbemia Cause: Lack of fruits, and/or excessive time in oceanic regions, resulting in low vitamin C levels.

Skulluc
Technical Name: Externo-osseoversion Cause: Wounds contacting undead osseotypes such as: skeletons and skeleton horses.

Swamp Foot
Technical Name: Palus Peditosis Cause: Harm of feet in infected swamp waters.

Sweet Bite
Technical Name: Saccharotrophy Cause: An allergic reaction from being stuck by sweet berry bushes or bees. Especially an issue as this causes a sapping of your sugar levels.

Wither Blight
Technical Name: Cecidilysis Cause: Extended exposure to wither beings.

Wraithers
Technical Name: Iraelepsy Cause: Neuroactive venom from phantom bites.

Crimson Sepsis
Technical Name: Crimsonitis Cause: Crimson Callus advancing into a sceptic and more malignant stage.

Ashen Lung
Technical Name: Pneumocinispnea Cuase: Ashen Breath advancing into a more advanced stage.

Redstone Seep
Technical Name: Crimsonorrhea Cause: Crimson Callus advancing into a severe contagious and malignant stage.

= Planned Remedies = Please note that planned ailments and remedies may change drastically when officially implemented into the server simply as a result of plugin limitations.

Bright Dust
Cures: End Blight Possible Ingredients: Redstone, Quartz, Bonemeal, Glowstone Dust

Chromatic Ointment
Cures: Wither Blight Possible Ingredients: Flower, Bonemeal, Bottles

Clean Coat
Cures: Swamp Foot Possible Ingredients: Magma Cream, Wool, Carpet, Blaze Powder

Filtering Mask
Prevents: Advancing of Ashen Breath Possible Ingredients: Wool, String, Carpet, etc.

Heat Coat
Cures: Bone Chill Possible Ingredients: Sunflower, Flint & Steel, Chestplates, Soul Flame, Blaze Powder

Inmortectomy Paste
Cures: Scurge Possible Ingredients: Crimson Roots, Warped Roots, etc.

Kelp Shake
Cures: Dry Lung, Ashen Lung Possible Ingredients: Kelp, Water Bottle, Seagrass, Water Melon

Muscle Paste
Cures: Skulluc Possible Ingredients: Cactus, Rotten Flesh, Seeds, Blaze Powder, Red Dye

Skulluc Scraper
Cure: Skulluc Possible Ingredients: Cactus, bamboo, string, sticks

Splint
Cures: Hogged Leg Possible Ingredients: Sticks, String, Leather, Bones, Bamboo

Spruce Tea
Cures: Scurvy Possible Ingredients: Spruce Leaves, Water Bottles, Sweet Berries, Honey, Sugar

Sweet Wrap
Cures: Sweet Bite Possible Ingredients: Kelp, Sugar, Honey, String

Tissues
Cures: Ashen Breath Possible Ingredients: Paper, Honey

Warped Wine
Cures: Crimson Sepsis, Crimson Callus Possible Ingredients: Warped Fungus Items, Lapis Lazuli, Bottle (Distilled)

Wraith Stone
Cures: Wraithers Possible Ingredients: Beetroot, Quartz

Secondary
= Definitions = Cures: Reduces or eliminates the amount of time that the symptoms and ailment are in effect. Relieves: Eliminates the symptoms of an ailment only. This means that the ailment is still in affect and can continue to progress.